From the monthly archives:

October 2009

AppSocial Survey

Hey all, we’re hoping you can help us with the following study:
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World Of Goo publishers try the Radiohead Model

2D Boy, publishers of innovative indie game World of Goo have released the results of their week-long first birthday pricing experiment, where they asked customers to pay exactly as much as they wanted for the game (which is awesome and addictive, by the way) via their web site (which bills thru PayPal).  The company previously [...]

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Planning an iPhone app?

We created these really cool worksheets to use in planning and design sessions for your iPhone app.  Drawing your ideas out is a really fast and useful way to discuss user interface designs, text layouts, etc.
click to download.

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